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Computational Science

This category contains 5 posts

Billion cell calculation

The football field vs. the ping-pong table In a joint press release with IBM today (here), we announced the first billion cell engineering simulation completed entirely on GPUs. The calculation and the results that follow powerfully illustrate i) the capability of GPUs for large scale physical modeling ii) the performance advantages of GPUs over CPUs … Continue reading

ECHELON: The vanguard of next generation technical software

In September 1980, interest rates hovered around 12%, movie audiences were still reeling from the revelation that Darth Vader was Luke’s father, the first personal computers were hitting the market and I was about to enter MIT as a freshman in the Aeronautics/Astronautics department. Computers were pathetically slow and cumbersome beasts in the early 80s. … Continue reading

ECHELON and the NVIDIA P100

Moore’s law performance scaling is back! Continue reading

Battle for the PCI slot

A war is shaping up over the lowly PCI slot.  The slot that holds everything from network to audio cards and can trace its origins back to the beginning of the PC age is emerging as the latest battleground for HPC. GPUs and Intel Phi are contending for the privilege to deliver FLOPS to your … Continue reading

The Skills Gap in Computational Science

I’ve become a fan of the show Mad Men. What I like most about the series is the faithful depiction of life in the 1960’s, in many ways simpler times especially with respect to technology. The fashions, the styles, the furniture all evoke distant latent memories from my childhood. Thank you Don Draper for teaching … Continue reading